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roms extensions

Posted: Fri Apr 05, 2013 9:18 pm
by h3xl3y
How can i add more files extensions in Systems.xml so i can load more types of Roms in one emulator ?

Re: roms extensions

Posted: Sat Apr 06, 2013 10:13 am
by Stefan
hi,

try to rename all your other roms to one extension,
example: pacman.prg -> pacman.zip, if all your extensions should be .zip

this works with ( i think ... ) all other emus too.

i use this workaround for my C64 collection (.file, .c64, .tap, .prg => .d64),
and some other emus ...

Re: roms extensions

Posted: Sat Apr 06, 2013 12:55 pm
by h3xl3y
Thanks for your answer,
But i have .img .bin .mdf .iso at PS1 and doesn't work for all.
So there is no way to add more extensions like ".img,.bin,.iso" ?
I tried some combinations (separated with , | etc) but did not work

Re: roms extensions

Posted: Mon Apr 08, 2013 11:48 am
by Stefan
i think with the ISOS this is special,
to add more ext. we should ask the admin here (?)

but again, the extension renaming works with C64, Sega, Amiga, and i think more too.
Sure, at MAME not, they force the zip archives.

Re: roms extensions

Posted: Mon Apr 08, 2013 12:12 pm
by h3xl3y
there is a way to have PS1 Roms with one extension but this would mean to convert all Roms
ePSXe 1.8.0 supports .PBP format now
good side is that compress them to .zip level of compression
downside is that it doesn't support .mds .mdf so you need to covert first to .bin .cue then to .PBP
and if have many Roms that can take a while

so yeah it still would be great to just add more ext. formats
i guess we could make this a request for next version

Re: roms extensions

Posted: Sun May 26, 2013 5:15 pm
by Aeliss
An other problem for dremcast, it can read cdi format and gdi. And it s not the same way to launch the rom.
So use the same extension isn't possible, the better way is an autoit script that look at the extension and use 2 differents methods.

(yeah I can use the same extension and put a tag like "game (GDI).cdi" but i don't think it s a really clean method)