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Integrating mGalaxy inside KODI
Posted: Fri Mar 18, 2016 2:20 pm
by jmd
Just curious to know: does someone uses mGalaxy inside KODI?
Is it possible to achieve?
If so, would you please give advice and tips?
Thank you very much!!
Re: Integrating mGalaxy inside KODI
Posted: Fri Mar 18, 2016 4:12 pm
by Aeliss
Hu, it will be heavy, but Kodi can launch external application.
https://superrepo.org/fr/kodi/addon/plu ... .launcher/
But not sure this link isn't out of date.
Re: Integrating mGalaxy inside KODI
Posted: Mon Apr 18, 2016 2:42 pm
by mgalaxy
I think that it would be a great addition to mGalaxy!
Is there some user with the knowledge needed to develop a KODI addon among us? ;-)
Re: Integrating mGalaxy inside KODI
Posted: Mon Apr 18, 2016 4:00 pm
by Aeliss
In fact launch mGalaxy from kodi is not hard, we just need an addon to launch external application, but it's like use a frontend to launch an other frontend, for me it s redundant.
Re: Integrating mGalaxy inside KODI
Posted: Sun May 29, 2016 6:18 pm
by beastieboy
Hi!
The Advanced Launcher is no longer developed from that what I know. I think that adding missing mGalaxy features to it (category and player num. filtering, game infos, flexible switching between systems, etc.) would be the best idea. There is no need to start from scratch. The latest Adv. Launcher version is too buggy for me, it lags every time you launch a game. So I would suggest starting with a fork of older revision. The other option - ROM Collection Browser, great but lags when you quit MAME.
Best Regards!