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Commodore 64 run/Stop Key
Posted: Sun Feb 01, 2015 1:59 am
by dashingw
Anybody that uses WinVise what is the Run/Stop key or how do I map it, Can't seem to find it ??
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Also why does mGalaxy only show the roms in the rom Folder only if they are in .Zip format when Winvise only seems to run .T64 and .D64 files. When I run the emulator by itself I have to choose Tape/Disk Files, it doesnt see .zip files ??
Re: Commodore 64 run/Stop Key
Posted: Sun Feb 01, 2015 9:13 am
by mgalaxy
This is due to the fact that your extensions are capitalized '.T64' where mGalaxy waits for a '.t64' (this limit has been removed for the next mGalaxy version))
Re: Commodore 64 run/Stop Key
Posted: Sun Feb 01, 2015 10:50 am
by dashingw
ahh ok got that fixed ThanksĀ
, now does anybody know how to make a run/stop key to start the damn games ?? lol. I got the games running but I cant actually start to play a game i guess without that damn key configuredĀ
Re: Commodore 64 run/Stop Key
Posted: Sun Feb 01, 2015 7:15 pm
by Aeliss
Lol, I have same problem with some atari emuls
Configure your joypad, you can see if it works on windowed mode at the bottom
If you can't start a game with it try "switch joystick" (alt+j)
But I think some games works with keyboard instead of joystick
Re: Commodore 64 run/Stop Key
Posted: Mon Feb 02, 2015 1:56 am
by dashingw
It turned out to be the escape key, swear I tried that before. And yes, with Winvise you have to switch ports for the joystick and buttons to work after mapping