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Re: Nintendo WII - YES, but ...
Posted: Sat May 18, 2013 2:42 pm
by Aeliss
Dolphin 3.5
<Cmd id="0" name="Dolphin" value="/e "%path\%file%ext" /b" />
and configure the esc key to stop the emulation.
the /b command is for exit emulator when stop emulation.
http://dolphin-emu.googlecode.com/git/Readme.txt
Re: Nintendo WII - YES, but ...
Posted: Sat May 18, 2013 2:47 pm
by Stefan
BOAH it works "so easy", and before i catch with Scripting a hour or more
Thank you Aeliss.
Hexely, i hope this help you too
And the Admin here can take over a new Emu at mGalaxy 4.2
btw. there i will see too: PSP and DS
So now, lets play
----
One side Question:
I have a Wii Controller too, is there a way in Dolphin, to let it auto connect,
if this turn on ?
Re: Nintendo WII - YES, but ...
Posted: Sat May 18, 2013 2:51 pm
by Aeliss
But take care wii is in the last generation console, so I m not sure it s 100/100 legal.
Re: Nintendo WII - YES, but ...
Posted: Sat May 18, 2013 2:52 pm
by h3xl3y
@Stefan
How that it works now for you and not before ?
if you use the script when you press ESC it exits ok ?
can you control mGalaxy or the script remains paused
Re: Nintendo WII - YES, but ...
Posted: Sat May 18, 2013 2:55 pm
by h3xl3y
I have a Wii Controller too, is there a way in Dolphin, to let it auto connect,
if this turn on ?
Yes you can set in Wiimote and Choose Real Wiimote
Re: Nintendo WII - YES, but ...
Posted: Sat May 18, 2013 3:02 pm
by Stefan
Hexely, yes your script work too.
But i take the solution from Aeliss, only set the parameters /e first and /b at the end, in system-block,
so i can use all without AutoIt.
Controllers, i know that, and i use this, it work, but my question is:
I must everytime click on [Connect] and [Refresh], and wait near a minute ...
Can made this steps automatic ?
Or is there some Config. to make at System Options in Windows 7 by Bluetooth ?
Re: Nintendo WII - YES, but ...
Posted: Sat May 18, 2013 3:06 pm
by h3xl3y
well don't know that as i don't have real Wiimote and cannot test
Re: Nintendo WII - YES, but ...
Posted: Sat May 18, 2013 3:11 pm
by Stefan
ok thanks, its not a primary need for me.
i am happy now with the ESC function, and my total 100% working 21.emus at mGalaxy
But i can say: buy a controller, you will love it
Re: Nintendo WII - YES, but ...
Posted: Thu Jul 16, 2015 4:35 pm
by Aeliss
You can emulate the wiimote too, so you can play it with a simple pad, go to dolphin configuration
Re: Nintendo WII - YES, but ...
Posted: Fri Jul 17, 2015 4:25 pm
by Aeliss
The problem is'nt from mGalaxy, because for dolphin we use nothing more than the emulator itself, no script.
You can compare your dolphin.ini and mine.
Re: Nintendo WII - YES, but ...
Posted: Sat Jul 18, 2015 8:49 am
by Aeliss
Have you configured the emulato according to the tutorial ? "confirmation on exit " ect ... ?
Are you using openGL or directX ?
if you don't use portable method your ini is in something like c:/user/IDontremeber/toofaraway/whysofar/andsocomplicated/dolphin.
Good luck.
Re: Nintendo WII - YES, but ...
Posted: Sat Jul 18, 2015 10:30 am
by Aeliss
If you have followed the tutorial, I m thinking you are right, even I don't see the picture.
Try to use an older version like 3.5. It's this one I m using.
And first try to use "emulated wiimote" not hybrid one.
Re: Nintendo WII - YES, but ...
Posted: Sat Jul 18, 2015 4:07 pm
by Aeliss
But it still realy strange, you are using an official dolphin version or lastest WIP build (for the 4.0 one) ?
Try to post this issue on their forum.
Re: Nintendo WII - YES, but ...
Posted: Sun Jul 19, 2015 8:26 am
by Aeliss
Nice, if you have an answer from dolphin team, I m interested too by this problem.
Re: Nintendo WII - YES, but ...
Posted: Tue Jan 31, 2017 10:25 am
by Aeliss
It's a configuration problem, or the devices don't appear on windows too ?