Quick question regarding using 1964 Ultrafast(more stable for me than PJ.) Launching the game works fantastically, but when Exiting the game via Escape (using the AutoIt script), it looks like an instance of it stays open upon closure, preventing any new N64 games from launching due to the old instance of 1964 still running. In order to run a new game, I have to go to Task Manager and close the game out manually. Not ideal in a situation where the PC isn't nearby to shutdown the task (using dummy terminal to stream the games across a Gig LAN via Steam IHS).
Is there a fix that can be made with this? Or perhaps, with the AutoIt script, can the code be extended to issue a force quit on the task itself? Sorry if that sound silly, but I'm a network guy, not a programmer.

Let me know. I'd love to keep using this program, and I would just love to find a workaround for this particular issue.
Thanks!
Specs:
OS: Windows 10
CPU: Intel i5 4670
GPU: Nvidia GTX 760
RAM: 8GB